The Abyss (as distinct from the the Old Abyss Empire) is the void that surrounds all continuua. It is divided into twelve confirmed Realms, each ruled by an Abyss Queen and is populated by being known as the “Hags”, as well as some poor souls that fell into the Abyss and could never get out.
It has three “depths”:
- Brownwater is the area near to a continuum
- Bluewater is the area between the contiuua
- Blackwater is below Bluewater
It is believed that the twelve queens are currently:
- Cailleach (aka Bheur)
- Cybelle (possibly an iteration of Cymnea)
- Itzpapaloti (Aztec origin)
Kali, Itzpapalotl and Ereshkigal are currently engaged in a three way war with each other. Solstice is one of the desired prizes in their war.
It is also possible that there are two other queens, or ex-queens – their existence has not been confirmed:
- Someone else (name not yet known)
King Oberon is known to have had links and dealings with the Abyss; while the realm of Rebma participated in Abyss worship.
Of the current Elders, it is known that Delwin and Sand have extensive holdings in the Abyss; certain iterations of Deirdre are involved in Abyss politics; Llewella has had involvement with the Abyss through Rebma; and Corwin has devised a system of roads for transport and communication within the Abyss.
Operating in the Abyss
To be able to operate in the Abyss with any degree of success, it is necessary to have some kind of Abyss related power, magic or affinity.
The tell-tale sign that a world is part of one of the Abyss levels, is that the sun will be black.