Description:
Asgard is the home of the High Folk and People. It is an Earth-like plane centered upon the plain of Idhavoll where the Aesir and Vanir once dwelt.
Inhabitants:
Asgard is inhabited by the humans of the Nine Clans, various races of the People, and the vaettir of the land.
Ruler(s):
- Jarngrimr
- The Clan Lords
- The Lords and Ladies of the Peoples
Places:
- Amaroth – Seat of Clan Hedemann
- Bjeornshafe – Seat of Clan Björnberg
- Eskiholt – Site of the Battle of Godsfall, where the War of Reaving began.
- Gislaved – The Tower of the Goði. Administrative center of the Asgardian priesthood.
- Horve – Seat of Clan Kärling
- Huldremose – Seat of Clan Anker
- Hús Allra – The great school of Asgard.
- Idhavoll, the Eternal Plain – The splendid valley where the gods of Asgard made their homes.
- Jomsburg – Island of the Ridden. Training center (that is geographically removed for a reason) for the Berzerkr, Úlfhéðnar, and Svinfylking.
- Kragholm – Seat of Clan Horn
- Lammhult – Seat of Clan Vind
- Lindelse – Seat of Clan Linde
- Ornspirur – Ancient city of learning and monastic training. Ruled by Harald Magnusson.
- Ringe – The City of Dread. Town completely encircled by vicious rapids. Famous for having never fallen in battle due to its natural defenses.
- Ruins of Thorn – Ruined ancient city of demihuman origin (Alfar and Dverger).
- Skaldshome – The center of learning for Skalds and many Loremasters. Contains knowledge of a more esoteric nature than what is taught in Lindelse or Lammhult.
- Stannasgard – Seat of Clan Ehrenskiöld
- Tall-Far’s Hall – Seat of Asgard’s only recognized Troll Karl, Krastnal the Crooked.
- The Burning Walls – Remains of the ancient city of Tile.
- The Ironwood – Asgard’s primal forest. Wild and uncivilized lands that belong more to the Vaettir than men.
- The Refactory – Manufacturing research center that represents the primary alchemical and metallurgical developments in Asgard. Home of Magnus’ Forge.
- Thrymhold – Seat of Clan Neergaard
- Vogir Nornanna – The Houses of Healing